

The player can also choose to adjust how long the camera focuses on an enemy when targeting them-including turning this “magnetism” off entirely. Aim Assistance: When aim assist is active, players can elect to activate “friction,” which slows down camera movement when the target laser is nearing an enemy.In addition, every input can be remapped to a different button. Control Customization: The game allows players to complete quick time events with a single button-press switch the Sprint, Aim, and map zoom controls to toggle mode and change the command to close audio and video logs to a tap rather than having to hold down the button.Colorblind Mode: Preset color adjustments support Protanopia (Red Weak), Deuteranopia (Green Weak), and Tritanopia (Blue Weak), and color contrast levels can be adjusted.


When the team at Motive™ set out to remake Dead Space™, they knew they wanted to ensure the game could be played and enjoyed by as many people as possible. Game Overview Story Characters The Ishimura Unitology Weapons EA Play Membership Accessibility Comms Relay Crew Trailer & Screenshots Concept Art Soundtrack News Game Overview Story Characters The Ishimura Unitology Weapons EA Play Membership Accessibility Comms Relay Crew Trailer & Screenshots Concept Art Soundtrack NewsĪccessibility and Player Choice in Dead Space Learn how Motive is innovating to allow even more players to enjoy Dead Space™. Accessibility and Player Choice in Dead Space
